3DV 2026Monocular dynamic reconstruction

Tessellation GS

Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects

Dynamic object reconstruction
from monocular video.

Monocular input and reconstruction01 / TGS
Shuohan Tao1Boyao Zhou2Hanzhang Tu2Yuwang Wang2Yebin Liu2,*
1University of Cambridge2Tsinghua University* Corresponding author
Quantitative
results

Improvements reported over prior state of the art in the paper’s evaluation.

↘29.1%

Lower LPIPSAppearance reconstruction

↘49.2%

Lower Chamfer distanceMesh reconstruction

1 camera

Moving or staticGeneral dynamic objects

01 / Overview

Mesh-anchored
neural Gaussians

A structured representation for monocular dynamic reconstruction.

Tessellation GS anchors neural 2D Gaussians to mesh faces to model appearance and geometry. It reconstructs dynamic objects and synthesizes novel views from a single moving or static camera.

Mesh-anchored GaussiansAdaptive subdivisionReconstruction priors
Read the full abstract

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly in sparse-view and dynamic scene reconstruction. We propose Tessellation GS, a structured 2D GS approach anchored on mesh faces, to reconstruct dynamic scenes from a single continuously moving or static camera. Our method constrains 2D Gaussians to localized regions and infers their attributes via hierarchical neural features on mesh faces. Gaussian subdivision is guided by an adaptive face subdivision strategy driven by a detail-aware loss function. Additionally, we leverage priors from a reconstruction foundation model to initialize Gaussian deformations, enabling robust reconstruction of general dynamic objects from a single static camera, previously extremely challenging for optimization-based methods. Our method outperforms the previous state of the art, reducing LPIPS by 29.1% and Chamfer distance by 49.2% on appearance and mesh reconstruction tasks.

02 / Video results

Novel-view synthesis results

14 video results on synthetic sequences,
real-world captures, and LRM initialization.

Select a scene below

Stand Up

01 / 04

Novel-view comparison: input, TGS, DG-Mesh, HexPlane, and TiNeuVox.

Tessellation GS / 2026

03 / Method

Method
overview

A structured representation that connects
photometric appearance with geometry.

01

Motion initialization

Reconstruction-model priors initialize per-frame meshes and Gaussian deformations from a monocular sequence.

02

Mesh-anchored Gaussians

A canonical template anchors neural 2D Gaussians to mesh faces, with attributes inferred from hierarchical neural features.

03

Adaptive face subdivision

A detail-aware loss drives adaptive face subdivision, refining local geometry and appearance for novel-view rendering.

Tessellation GS pipeline from mesh initialization through neural Gaussian derivation and subdivision
Method pipelineMonocular reconstruction and novel-view rendering.

04 / Comparisons

Qualitative comparisons

Click a figure to enlarge

Novel-view synthesis

01 / Novel-view synthesis
Qualitative comparison of Tessellation GS with TiNeuVox, DG-Mesh, and HexPlane
Novel-view comparisons on Smooth D-NeRF sequences.

Mesh reconstruction

02 / Mesh reconstruction
Mesh reconstruction comparison between ground truth, DG-Mesh, and Tessellation GS
Our meshes contain substantially more geometric detail due to the strong correlation between photometric appearance and geometry introduced by the Gaussian offset constraint.

LRM initialization and refinement

03
Ground truth, direct LRM output, and Tessellation GS result
Refinement from the direct LRM initialization.

People Snapshot results

04
People Snapshot input view, novel view, and extracted mesh
Novel-view appearance and extracted geometry on People Snapshot.

05 / Citation

Paper and
citation

If you find our work useful for your research,
please consider citing Tessellation GS.

BIBTEX
@inproceedings{tao2026tessellation,
  title     = {Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects},
  author    = {Tao, Shuohan and Zhou, Boyao and Tu, Hanzhang and Wang, Yuwang and Liu, Yebin},
  booktitle = {International Conference on 3D Vision (3DV)},
  year      = {2026}
}